Sunday, 18 August 2013

Low Poly Models









Done the low poly modeling and texturing for the city and referenced all the required models. Could not believe that referencing the entire scene only takes up 353 kb in file size. And the scene is moving as smooth in the viewport. Met Andrew over the weekend and discussed about the layouts. Finally able to create a simple and easy to use camera rig and might add more realistic camera movement in a shot.

Also done modeling two characters and will start to rig them in the coming week. Can't wait to model the costumes and texture them. Hopefully I can finish modeling the interior of the cave and reference all the required low poly models before the end of next week. Others have been busy doing some of the high poly models and we hope all the modeling can be finalized in week 6.

Everyone has been right on schedule so far and hopefully we all can keep up with the workflow.